local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
main_id = 453
L0_1 = {}
L1_1 = 45301
L2_1 = 45302
L3_1 = 45303
L4_1 = 45304
L5_1 = 45305
L6_1 = 45306
L7_1 = 45307
L8_1 = 45308
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
sub_ids = L0_1
L0_1 = {}
L0_1.ID = 1005
L0_1.Alias = "Paimon"
PaimonData = L0_1
L0_1 = {}
L0_1.ID = 1002
L0_1.Alias = "Ambor"
AmborData = L0_1
L0_1 = {}
L0_1.ID = 153701
L0_1.Alias = "Npc153701"
FarmerOldData = L0_1
L0_1 = {}
L0_1.ID = 163201
L0_1.Alias = "Npc163201"
FarmerAngryData = L0_1
L0_1 = {}
L0_1.ID = 154301
L0_1.Alias = "Npc154301"
FarmerWound1Data = L0_1
L0_1 = {}
rewind_data = L0_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1002
L3_1.alias = "Ambor"
L3_1.script = "Actor/Quest/Q301/Ambor301"
L3_1.pos = "Q453AmborClue"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["45305"] = L1_1
L0_1 = {}
quest_data = L0_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Ambor"
L3_1.script = "Actor/Quest/Q301/Ambor301"
L3_1.id = 1002
L3_1.pos = "Q453AmborTalk"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.alias = "Npc153701"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.id = 153701
L4_1.pos = "Q453FarmerOld"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 0
L5_1 = {}
L5_1.alias = "Npc163201"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.id = 163201
L5_1.pos = "Q453Farmer1"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 0
L6_1 = {}
L6_1.alias = "Npc154301"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.id = 154301
L6_1.pos = "Q453FarmerWound1"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["45301"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc153701"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 153701
L3_1.pos = "Q453FarmerOld"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.alias = "Npc163201"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.id = 163201
L4_1.pos = "Q453Farmer1"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 0
L5_1 = {}
L5_1.alias = "Npc154301"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.id = 154301
L5_1.pos = "Q453FarmerWound1"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.id = 70300071
L3_1.pos = "Q453PawHint"
L3_1.alias = "PawHint"
L3_1.scene_id = 3
L2_1[1] = L3_1
L1_1.gadgets = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 3
L3_1.pos = "Q453PlayerPaw"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["45302"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 70300072
L3_1.pos = "Q453ToothHint"
L3_1.alias = "ToothHint"
L3_1.scene_id = 3
L2_1[1] = L3_1
L1_1.gadgets = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 3
L3_1.pos = "Q453PlayerTooth"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["45303"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Ambor"
L3_1.script = "Actor/Quest/Q301/Ambor301"
L3_1.id = 1002
L3_1.pos = "Q453AmborClue"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.alias = "Npc153701"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.id = 153701
L4_1.pos = "Q453FarmerOld"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 0
L5_1 = {}
L5_1.alias = "Npc163201"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.id = 163201
L5_1.pos = "Q453Farmer1"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 0
L6_1 = {}
L6_1.alias = "Npc154301"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.id = 154301
L6_1.pos = "Q453FarmerWound1"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.id = 70300073
L3_1.pos = "Q453HairHint"
L3_1.alias = "HairHint"
L3_1.scene_id = 3
L2_1[1] = L3_1
L1_1.gadgets = L2_1
L0_1["45304"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc153701"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 153701
L3_1.pos = "Q453FarmerOld"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.alias = "Npc163201"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.id = 163201
L4_1.pos = "Q453Farmer1"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 0
L5_1 = {}
L5_1.alias = "Npc154301"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.id = 154301
L5_1.pos = "Q453FarmerWound1"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.id = 70300073
L3_1.pos = "Q453HairHint"
L3_1.alias = "HairHint"
L3_1.scene_id = 3
L2_1[1] = L3_1
L1_1.gadgets = L2_1
L0_1["45305"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Ambor"
L3_1.script = "Actor/Quest/Q301/Ambor301"
L3_1.id = 1002
L3_1.pos = "Q453AmborTalk"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["45306"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1005
L3_1.alias = "Paimon"
L3_1.script = "Actor/Quest/Q352/Paimon"
L3_1.pos = "Q453PaimonPaw"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.id = 70300071
L3_1.pos = "Q453PawHint"
L3_1.alias = "PawHint"
L3_1.scene_id = 3
L2_1[1] = L3_1
L1_1.gadgets = L2_1
L0_1["45307"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1005
L3_1.alias = "Paimon"
L3_1.script = "Actor/Quest/Q352/Paimon"
L3_1.pos = "Q453PaimonTooth"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.id = 70300072
L3_1.pos = "Q453ToothHint"
L3_1.alias = "ToothHint"
L3_1.scene_id = 3
L2_1[1] = L3_1
L1_1.gadgets = L2_1
L0_1["45308"] = L1_1
